Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Leda

Pages: 1 [2] 3
16
FHU Game Help / Re: FHU 1.141 Not Starting
« on: November 13, 2020, 03:53:46 AM »
This seems to happen when the updater doesn't finish or doesn't run all the way, if you could try that!

17
FHU Game Help / Re: Crash Immediately On Startup
« on: November 13, 2020, 03:51:36 AM »
When you say you tried most of this, can you specify which steps you didn't do so we can localize the issue more?  I know you probably weren't able to access the compatibility feature, anything else?

18
FHU Game Help / Re: "My game is crashing!" A help guide
« on: November 09, 2020, 11:26:09 PM »
I'm so glad, Grace, and thank you for the additional screenshots.  I myself was not experiencing any issues, so I wasn't able to snag any!

19
FHU Game Help / "My game is crashing!" A help guide
« on: November 09, 2020, 09:56:35 PM »
This is a temporary help guide for those who may have been experiencing crashing lately, particularly after the new update.  The reason why this hasn't been looked into directly is because the current server that's out is merely a temporary placer until our full game can be released.  Any efforts we put out with what little free time we have will go toward strictly the new, final server; it's hard to do that, and then also manage this one at the same time, so we do apologize if you've been experiencing crashing, but implore you to be patient with us, thank you. <3

First things first, let's try to localize what's crashing you. If you just updated and immediately tried to install mods, that would be the reason why.  FN/FHU is slowly moving toward being not so mod friendly.  We are trying to make FHU look grandeur enough to decrease people's need for mods, and any existing mods in the future will likely have to be approved.  If you really want to play the game, I would simply remove your mods for the time being.  More specifically, I would remove mods for the podium or interface. 

"I removed my mods, but I'm still crashing."

Worry not!  There's still some steps to take
.

1.  Go into your main feralheart folder and click on ogre.cfg.  If it says Direct3d9, change that to OpenGL.  If it says OpenGL, change that to Direct3d9.  This will be at the top.  Restart the game and see if you can get in now.

2.  From the main menu of the game, go to options, then video, and turn of water reflections.

3.  Make sure you are opening the FNFeralheart.exe instead of the old one, and remember to run the updater completely without closing it out.  When it is complete, it will close itself out.

4. In Windows you can right click on an application and click properties and then compatibility.  You can choose different versions of windows to run the game in.  Try experimenting here a little and see if another version of windows will render better.

5.  If you are still having issues, first of all I apologize for the inconvenience!  And second of all, try a fresh install of the game.  Make sure to entirely delete your previous file (you can back up your presets folder and other stuff to a folder on your desktop).  Install the new version to a new install location such as documents or a folder on your desktop.  Then try to repeat the above steps.

Take care, and again, thank you for your patience!

20
Screenshots / Re: Show us your Halloween screenshots! 🎃
« on: November 04, 2020, 08:33:53 AM »
ah yes... the Lake Of Milk.  I sent you a fix, darn it!  Lmao.
So happy to see we had a decent turn out despite the recent decline in activity; gives me hope for the general future of the game.  I can't wait to see the turn out for next year where we can host on the actual FHU game!  People who were able to come or showed their support should know you're our inspiration!!
(To be clear, I only made the party and corn maze map.  Sobieski made the haunted forest and Zombeh made the hub!)

21
FHU Game Help / Re: Can Log In, But Not Go In Any Map
« on: November 02, 2020, 08:47:29 PM »
try pasting the files in  your particles folder into media > objects > my_objects folder.  If this doesn't work try switching rendering systems through the options then video menu.

22
Game Discussion / Re: Lonely
« on: November 02, 2020, 05:08:48 PM »
Well the community is quite dwindled, not to mention it's early on a weekday for a lot of people, and school and work is a thing for the community that does exist.
When the official and final FHU is out it will be advertised more openly, then I'm sure you'll see heaps of people in Bonfire (:

23
FHU Game Help / If your logs look all weird
« on: October 31, 2020, 01:31:40 AM »
Save this image as LogSpooky.png and put under media > materials and (if it doesnt correct) media > my_objects and replace when asked.  Will make the logs look as intended.

24
Archives / Re: 🍂 Fall Progress Report
« on: October 22, 2020, 12:46:39 AM »
i am LOVING the models!!!!!! the lil piglet tail is,,,,,,,,so cute,,,,!
and the objects! i can't wait to see how those ruins will be used :eyesemoji:
the concept art is AMAZING!
blushes in concept artist...

25
Archives / Re: 🍂 Fall Progress Report
« on: October 21, 2020, 09:50:27 PM »
THATS ME !!!!!! IM FURRY FAMOUS !!!!!!! are you proud now mom

we are proud.

thanks mom

26
Archives / Re: 🍂 Fall Progress Report
« on: October 21, 2020, 07:39:20 PM »
THATS ME !!!!!! IM FURRY FAMOUS !!!!!!! are you proud now mom

27
News & Annoucements / Re: FHU & Copyrighted Content
« on: October 03, 2020, 02:07:19 AM »
I said this in the Patreon discord but as someone who used whatever meshes were available for years, even as a developer I find myself disheartened.  However, if we want our game to be just that; a game, and a popular one that can be advertised at that, it's a necessary adjustment however difficult it may be.  As the game industry changes and games are more and more recognized as a form of art, it's best we change to adjust to that climate before it hurts us later on, in a way that would render FHU no longer playable if we did not act.
As tedious as replacing things will be, remember what we're all doing it for!  The future of the game, y'all!  We've all gotta do our part.

For those of you worried about the length of the 'grace period' to make adjustments; your time to adjust can be as long as you want it to so long as your map is not being openly linked in the time you're adjusting. (:  We still have yet to discuss exactly what this means for roleplays who already are open with a map, but the game is quite a few months away from release, so we have time on that front.

As Birdie said, do not hesitate to DM me if you get lost on the tutorial.  My discord and PMs here are open, but discord is preferable. 


28
Archives / Re: June Progress Report
« on: June 25, 2020, 09:33:40 PM »
all of your kind comments keep us going <3 thank you all and thank you spirit for piecing this together for us.

29
Introduction / Re: I FORGOT to do one of these
« on: June 17, 2020, 06:59:38 AM »
Ayyy birthday twins! :D
LEOS CONQUER ALL

30
Introduction / I FORGOT to do one of these
« on: June 17, 2020, 02:11:20 AM »
hello I am LEDA
I am a 20 (21 on july 28th) year old American who loves dogs and doodling.  I've been playing feralheart since I was 11 and a half I believe, and started map making when I was 13.  I was very cringey so I apologize if you knew me LMAO but my old usernames were Sorachigo, Grave Walker, Coercion, Mangio Culo, and #justgirlythings , but in recent years primarily Leda.
I like to create content for this lovely game so that others can use it as a creative outlet just as I did for so long- I just love to give back to the community.  You can find two public maps and some free textures in my dA gallery for feralheart, here! https://www.deviantart.com/rookfox
I also created the Rovaniik and Amorwind maps, if anyone ever downloaded those!
I have no idea what I'm doing with my life but I am hoping to get more into game design, with FHU helping me get on that path, and either work with children, animals, or get into computer programming.. one of the three... I will decide eventually.
In my spare time I like to bring other peoples characters to life through a disney inspired style.  But I also draw in a few other styles, and to avoid mixing all my styles up into one page, I have multiple art accounts you guys could check out if you'd like! :3c

my detailed semi-realism style: https://www.deviantart.com/catahoola
my realistic animal illustrations: https://widdledraven.tumblr.com/
and my main, disney inspired style: https://toonystrations.carrd.co/

Will I ever choose and stick to one? haha unlikely.

If you ever need help with materials, map making, and/or preset making please don't hesitate to DM me.  I can even help you troubleshoot via discord.  I look forward greatly to providing people with content for FHU and am so glad to be here for such a resilient and caring community!  I do take ideas for (unofficial) future preset textures and public map ideas in my DMs!

Pages: 1 [2] 3